my own peculiar method of producing a comic.
IDEA
Ah, the idea's the thing. You can't actively go looking for ideas, they're like the Spanish Inquisition; they strike when you least expect it. Unfortunately this usually means months of stomping around going 'what made me think I can write? I'll never have another idea ever again.' And then out of the blue, it hits me, so then I spend a feverish week or two coming up with the plots for each issue of the new series. After that creative burst is over I go and have a lie down, and refuse to come up with another idea for the next couple of years.

As someone (possibly me) once said, an idea is just an idea, but two ideas combined equals a story. Or two ideas, I forget. I always favour stories that have more than one central idea, as in Angel Nebula where the main themes were cloning and the alien from Mars. Frontiers also has two seemingly unrelated aspects, the stuff with the planet and the Earth telepaths, which will obviously become intertwined by the end. I try to employ this technique in pretty much every story, for instance Departure at first seems to be a simple tale of an asteroid miner's discovery, but as we find out, is more about his obsession with a photo he carries.

PLOT
SCRIPT
FRONTIERS #2   SCENE 4
BREAKDOWN
THUMBNAILS
DRAWING
POST PRODUCTION